
2004 · Economic
Himalaya
Players lead a high-plateau tribe’s yak caravan across snowy passes to collect and deliver goods—salt, barley, tea, jade and gold—needed for tribal development. Each turn players secretly program six sequential moves for their caravan along the map’s paths, attempting to pick up cargo, reach villages and anticipate opponents’ routes. Deliveries let players spend goods to place stupas, send sherpa delegations, or increase livestock, advancing religious, political and economic influence respectively. Scoring eliminates the lowest religious and political players in order; the remaining players compare economic influence to determine the winner.
- Players
- 3–4 best 4
- Playing time
- 60 min
- Age
- 8+
- Complexity
- 2.6 / 5
About the game
- Design
- Publishers
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 16
- Plays logged
- 12
- Players
- 1h 30m
- Average play
- 9
- In collections
- 1
- On wishlists
7.1/10
from 6 Ludoya reviews
Mitchell C7.2 Really interesting scoring mechanism is a pick up and deliver game. I enjoy pick up and deliver games a lot so this was a very enjoyable experience for me. Great theme too!
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
























