
1986 · Medieval
Ikusa
Players represent rival daimyo in medieval Japan, maneuvering provincial forces and mobile armies across island provinces to consolidate strongholds and seize territory. Each round players allocate koku for turn-order bids and purchases, buy castles and fortresses, draft troops and ronin, and bid for a lone ninja. Turn order determines who plans and resolves attacks, with combat settled by die rolls. Victory comes from capturing a target number of territories or eliminating an opponent’s daimyos and absorbing their forces.
- Players
- 2–5 best 4
- Playing time
- 240–360 min
- Age
- 12+
- Complexity
- 3 / 5
About the game
- Design
- Publishers
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 1
- Players
- 7
- In collections
- 4
- On wishlists
5.9/10
from 1 Ludoya review
Tom5.9 Must have five players to be fun. If you do, however, it is a blast. The money system is one of the best I have ever seen!
People who own it also own
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.













