John Silver

2006 · Novel-based

John Silver

A trick-taking card game in which players compete for coins, broken treasure maps, and apples. When a row of four cards is complete, the highest card takes the second-highest, while the lowest takes the second-lowest. Card values are determined by the symbols shown rather than by rank: coins score points, broken maps lose points, and apples provide points for the player to the left.

Players
2–4 best 4
Playing time
30 min
Age
10+
Complexity
1.7 / 5
Card GamePiratesTrick-taking

Game facts (players, playing time, age, credits) from BoardGameGeek.