
2012
Keltis
Players play numbered color cards to move markers along interconnected stone roads, choosing for each color whether to advance in ascending or descending order. On a turn a player either plays a card from an eight-card hand or discards, then moves the corresponding marker and resolves any space effects: immediate points, extra moves, or collecting wish stones. The board uses portrait orientation and a network of overlapping routes so markers can change colors or branch between roads. Scoring combines points gained during play with endgame values for how far each marker advanced and bonuses for collecting sets of stones or multiple stones of the same color; the highest total score wins.
- Players
- 2–4 best 3
- Playing time
- 30 min
- Age
- 10+
- Complexity
- 2 / 5
About the game
- Design
On Ludoya's tables
Full stats in Ludoya- 34
- Plays logged
- 11
- Players
- 1h 4m
- Average play
- 6
- In collections
- 3
- On wishlists
7.0/10
from 2 Ludoya reviews
Free, on web, Android and iOS
Play Keltis with Ludoya
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- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.























