Nature

2025 · Educational

Nature

Players build and evolve animal species to grow populations in an ecosystem where food is limited and predators threaten survival. Each round is card-driven and split into an Adapting Phase—where cards are spent to increase population, grow body size, add trait cards, or be saved as food—and a Feeding Phase—where players attempt to feed their populations to score points. Traits modify foraging, defense, mobility, or predation, and body size/population interact with feeding and combat dynamics. A modular system lets players change the environment and add optional modules that alter mechanics and scenarios, creating different ecosystem combinations each play.

Players
1–4 best 3
Playing time
30–45 min
Age
10+
Complexity
2.2 / 5
from $26.35Card GameAnimalsChainingHand ManagementSolo / Solitaire Game

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Full stats in Ludoya
21
Plays logged
36
Players
47m 24s
Average play
6
In collections
11
On wishlists

Game facts (players, playing time, age, credits) from BoardGameGeek.