Nature

2025 · Card Game

Nature

Players build and evolve animal species to grow populations in an ecosystem where food is limited and predators threaten survival. Each round is card-driven and split into an Adapting Phase—where cards are spent to increase population, grow body size, add trait cards, or be saved as food—and a Feeding Phase—where players attempt to feed their populations to score points. Traits modify foraging, defense, mobility, or predation, and body size/population interact with feeding and combat dynamics. A modular system lets players change the environment and add optional modules that alter mechanics and scenarios, creating different ecosystem combinations each play.

Players
1–4 best 3
Playing time
30–45 min
Age
10+
Complexity
2.2 / 5
from $23.72AnimalsEducationalSolo / Solitaire GameHand ManagementVariable Set-up

On Ludoya's tables

Full stats in Ludoya
23
Plays logged
36
Players
45m 50s
Average play
11
In collections
12
On wishlists

Game facts (players, playing time, age, credits) from BoardGameGeek.