Nightmare

1991 · Adventure

Nightmare

Players follow a timed video host who interrupts play and issues challenges as the clock counts down. Each player moves a character around a modular board to collect six personal keys, using dice rolls and card effects to advance or hinder opponents. Once a player has six keys they must reach the central Nightmare square before the video reaches its time limit; if the tape (or streaming video) finishes first, the host wins. Gameplay combines time pressure, event-driven audiovisual cues, and tactical movement and card management.

Players
3–6 best 4
Playing time
60 min
Age
12+
Complexity
1.8 / 5
6 on LudoyaParty GameDiceDice RollingRoll / Spin and MoveElapsed Real Time Ending

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Full stats in Ludoya
11
Plays logged
2
Players
10
In collections
1
On wishlists

6.0/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.