
2015 · Industry / Manufacturing
Parfum
Players compete as perfumers who gather aromatic ingredients and distill essences into flasks. Dice and resource management determine which ingredients (vanilla, lavender, violets, etc.) players collect and when they can craft perfumes. Customers each prefer a specific fragrance; players place matching essences into flasks to satisfy those preferences and score sales.
- Players
- 2–4 best 4
- Playing time
- 45 min
- Age
- 8+
- Complexity
- 2.1 / 5
About the game
- Publisher
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 15
- Plays logged
- 25
- Players
- 56m 20s
- Average play
- 13
- In collections
2.8/10
from 2 Ludoya reviews
Garfield2.0 Way too much luck involved. It's all about rolling the dice. And you will have one player in your group that is very lucky in this game and that's the one who will win. I would also not recommend it to play with children with a low frustration limit. Because it can easily happen that you roll a lof of misses and if this happens 2-3 rounds in a row also adults getting frustrated. Also the customers who are buying parfums are quite boring. No one asking for mixed ones. [c] Theme: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Very repetitive --> Interaction: :star::star::nostar::nostar::nostar: <!-- size 7]Who takes what first --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Luck: :star::star::star::star::star: <!-- size 7]All about dice rolling --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Obvious one --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Play duration: :star::nostar::nostar::nostar::nostar: <!-- size 7]Way too long in a 4 player game --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy (15min) --> Rules quality: :star::star::star::star::star: <!-- size 7]Perfect --> Setup time: :star::star::star::star::nostar: <!-- size 7]Very fast --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Random customers is too less --> [/c]
Two games played so far. Fun game. Only one issue is with the water tokens. Everyone agrees that they should go back into the bag and not be set to the side. Using your tokens for dice rerolls and attempting to get better draws on end-game points seems like a good idea.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
























