
2015 · Economic
The Gallerist
Run an art gallery in a world of collectors, critics, and market trends. Players recruit and promote artists, acquire and exhibit artworks, and sell pieces to collectors and museums to earn income and influence. Manage staff and gallery space, cultivate international reputation, and pursue curator and dealer objectives while responding to shifting art trends. Victory is based on accumulating money and reputation through visitors, exhibitions, sales, artist promotion, and meeting personal and public goals.
- Players
- 1–4 best 3
- Playing time
- 60–150 min
- Age
- 13+
- Complexity
- 4.2 / 5
About the game
- Design
- Art
- Publisher
Expansions
See them in LudoyaPhotos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 399
- Plays logged
- 442
- Players
- 2h 14m
- Average play
- 149
- In collections
- 46
- On wishlists
7.6/10
from 91 Ludoya reviews
Juegazo que funciona como un reloj. Seremos galeristas mecenas en busca de obras de arte, promocionarlas y hacer exposiciones para ganar dinerito bueno.
Vic Granell8.5 Amazing game, but sometimes the Kick-out action can lead to frustrating games
Balleflass6.0 Didn't see any reason to play this over any 18xx.
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
When I buy a work at the Artists' Colony, do I place it directly in my gallery or somewhere else?
When you buy a work you pay its price (including the Artist Fame/commission), gain any listed Fame/bonuses, then place the work into one of your gallery display spaces and handle Signature tokens and Visitor placement as instructed (pages 7–8).
How does signing a contract in the Sales Office work — can I cover any display slot and what about tickets?
You may take a contract and place it into any display slot (it may cover an existing work); placing a contract on an empty slot also requires placing a ticket there, and a display that already has three contracts is blocked from receiving more (page 9).
When I sell a work, what exactly happens to the art, the Signature token, and the Visitor?
On a sale you follow the sale steps: collect the sale income, remove the work from your gallery and return its Signature token, move the Visitor as specified, flip/resolve the contract slot, and apply any Collector bonuses (page 10).
How do tickets work for moving Visitors — are there limits or when are tickets discarded?
Tickets are spent to move Visitors per the movement rules; ticket-taking and discarding follow the rules (including color-specific limits), and there is intermediate scoring triggered when ticket piles deplete — consult the ticket rules for taking, discards, and limits (page 14).
What does it mean when a Visitor is 'Kicked-Out' — where do they go and what do they do?
A Kicked-Out Visitor performs the Kicked-Out action printed for that Location and then returns home (or to the bag) according to the return-home rules; Kicked-Out results and any follow-up effects are described in the Kicked-Out section (pages 5–6, 18).
How does making an offer in the International Market work and what do Reputation tiles do?
Making an offer in the International Market follows the auction/offer steps (place offer, resolve bonuses, place Assistant if required); taking a Reputation tile grants the immediate effect printed (influence, visitor movement, assistant placement, etc.) and modifies market resolution as described (pages 12–13).
Free, on web, Android and iOS
Play The Gallerist with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.


























