Pick-a-Seal

2014 · Card Game

Pick-a-Seal

Players race to collect cards from a shared grid. Each card shows five attributes: seal size, raised arm, seasonal background, goggles, and canned fish. A card may be taken when it matches the top card of a player’s stack or differs from it in exactly one attribute, so each new card changes the next possible matches. When a player calls “Stop,” everyone checks their stacks. Incorrectly collected cards are discarded, while a correct stop earns an extra card; stopping too early forfeits the round’s cards. The grid is refilled between rounds, and the player with the most collected cards when the deck runs out wins.

Players
1–5 best 3
Playing time
10–15 min
Age
8+
Complexity
1 / 5
6.6 on Ludoyafrom $7.82Party GameAction / DexterityPattern Recognition

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Full stats in Ludoya
27
Plays logged
19
Players
8m 42s
Average play
9
In collections

6.6/10

from 6 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.