Sequence

1982 · Abstract Strategy

Sequence

Players place chips on a 10×10 board that depicts the cards from two standard decks, using their hand of playing cards to claim matching spaces. The objective is to form a continuous line of five chips horizontally, vertically, or diagonally while blocking opponents’ attempts to do the same. Two-eyed Jacks act as wild cards to place a chip anywhere, and one-eyed Jacks remove an opponent’s chip. The four corner spaces are free and count for all players equally. The game ends when a player or team reaches the agreed number of five-in-a-row connections.

Players
2–12 best 4
Playing time
10–30 min
Age
7+
Complexity
1.3 / 5
6 on Ludoyafrom $29.05Card GameTeam-Based GameTake ThatHand Management

About the game

On Ludoya's tables

Full stats in Ludoya
512
Plays logged
294
Players
17m 13s
Average play
112
In collections
2
On wishlists

6.0/10

from 26 Ludoya reviews

  • Chris McCleary5.0

    It's an OK, somewhat mindless game. Great for kids and camping trips. The randomness of playing the next card just isn't for me. Maybe there is strategy and strong locations to play (in the decision between two locations, maximum and for a limited time), but I don't care enough to find out what those are or develop the strategy. Blocking my opponent can be fun.

    Played it 5 times

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Game facts (players, playing time, age, credits) from BoardGameGeek.