Red7

2014 · Card Game

Red7

Players compete over quick rounds where the current rule determines which cards win. Each card has a color (seven colors) and a number (1–7), and playing or discarding cards can change the active rule or the current winning condition. On a turn, a player draws or plays to try to be winning under the present rule; if a player is not winning at the end of their turn, they are eliminated. Rounds end when only one player remains. The deck is 49 color-number cards and games resolve in a few minutes.

Players
2–4 best 4
Playing time
5–30 min
Age
9+
Complexity
1.7 / 5
6.3 on Ludoyafrom $8.99NumberHand ManagementMulti-Use CardsSet Collection

About the game

Publisher

Photos from Ludoya tables

All photos in Ludoya
  • Red7 on the table, photo by Morriondo
  • Red7 on the table, photo by Christian CP BCN
  • Red7 on the table, photo by Morriondo

Where to buy it

Shop prices and second-hand copies, checked every day.

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On Ludoya's tables

Full stats in Ludoya
1,349
Plays logged
743
Players
22m 41s
Average play
236
In collections
5
On wishlists
1
Pre-ordered

6.3/10

from 121 Ludoya reviews

  • Fun5.3
  • Interaction7.9
  • Replayability7.3
  • Uniqueness5.2
  • Looks5.3
  • Accessibility7.5
  • Mestremuten5.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • Jan Solo6.5

    FILLER

  • Mohasz7.0

    While the game is very unique and offers interesting gameplay, I rarely feel like playing it for some reason.

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

How many cards do I get and who goes first?

Each player is dealt a seven‑card hand and one faceup card to start their Palette; the Canvas starts with the ‘You are Playing Red’ card, and the player to the left of whoever has the highest Palette card goes first (page 2).

Do I have to be winning at the end of my turn?

Yes—if you are not winning the current game at the end of your turn you lose and are out of the round (page 3).

What exactly does ‘winning the game’ mean and how are ties broken?

You are winning if your Palette contains more cards that meet the Canvas rule than any other player; in a tie, the highest card among the cards that meet the rule wins, using the color order if needed (Red→Violet) (pages 3 and 2).

Can I discard a card to the Canvas to change the rule even if that leaves me not winning?

No—when you discard a card to the Canvas to change the rule, you must be winning the new game after you do this (page 3).

What if my hand is empty or I choose to do nothing on my turn?

If your hand is empty at the start of your turn you lose and are out of the round; doing nothing is also a legal action that causes you to lose (page 3).

What do the icons on the 1, 3, 5, and 7 mean—are those actions mandatory?

The corner icons are an optional Action Rule set; if you use them then when you play a 1, 3, 5, or 7 to your Palette you MUST perform that card’s action if you can (page 4).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.