Spooks

2003 · Card Game

Spooks

Players race to escape a haunted house by playing cards that match the current number or suit. Each suit—Spiders, Ghosts, Goblins, Skeletons, and Bats—has a special rule, while the highest card in each suit has a unique power. The first player to empty their hand escapes; everyone else is caught by the spooks.

Players
3–6 best 1
Playing time
10 min
Age
12+
Complexity
1.5 / 5
5.3 on LudoyaHorrorHand ManagementTrick-taking

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5.3/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.