Temporum

2014 · Medieval

Temporum

Travel through history to reshape its possible paths and create a perfect world under your control. Change the course of events, visit different points in time, and use cards for money, abilities, or power. Control in each time period grants special abilities, but victory requires concentrating all of your power in the final period.

Players
2–5 best 3
Playing time
35 min
Age
13+
Complexity
2.2 / 5
4.8 on LudoyaCard GameScience FictionPoint to Point MovementArea Majority / InfluenceHand Management

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
6
Players
1h 25m
Average play
1
In collections

4.8/10

from 2 Ludoya reviews

  • Evan4.6

    This is a game where you move your meeple around a series of cards, and either play cards to get money, draw more cards, or score cards by spending money and discarding a card that scores you however many points it says you discard. The setup is randomized every game, and the time travel theme thing lets you change which cards are accessible at different times, with the cards in certain spots being a little harder to make active than those in the center. Overall, the game is just ok, just not great. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment

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Game facts (players, playing time, age, credits) from BoardGameGeek.