Barony

2015 · Abstract Strategy

Barony

Players are rival feudal lords expanding dominion across a modular hex-tile map made from three-hex landscape tiles. Each player begins with three cities and a knight in each, then takes one of six actions on their turn: recruit knights, move knights, construct villages or strongholds by removing knights, found new cities for victory points, send out expeditions to place additional knights at the board edge, or spend resources to advance in noble rank. Conflict occurs through knight movement and replacement of opponent tokens, while construction yields resources tied to underlying terrain. The game ends after a player reaches the highest title; final scoring counts cities, remaining resources, and noble rank to determine the winner.

Players
2–4 best 4
Playing time
45 min
Age
14+
Complexity
2.3 / 5
7.2 on LudoyaTerritory BuildingMedievalArea MovementModular BoardArea Majority / Influence

On Ludoya's tables

Full stats in Ludoya
117
Plays logged
142
Players
37m 6s
Average play
54
In collections
3
On wishlists

7.2/10

from 30 Ludoya reviews

  • SrCornelius8.0

    Local-(330)

    Played it 3 times

  • Fernando7.0

    1 partida. Tienes que ir conquistando territorios, teniendo en cuenta la distinta puntuación que te da cada uno de ellos y los beneficios de estar cerca de un lago o arriba de una montaña, por ejemplo. Un juego de estrategia que me dejó bastante buen sabor de boca y al que le falla el arte de los dibujos para que entre más por la vista.

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.