Tide of Iron

2007 · World War II

Tide of Iron

Simulate tactical World War II combat between American and German forces in Northern Europe during 1944–45. Players set up scenario-defined maps, forces, objectives, and victory conditions using modular double-sided map tiles, terrain hexes, plastic soldier and vehicle miniatures, cards, dice, and markers. Gameplay is scenario-driven and focuses on squad- and vehicle-level movement, line-of-sight, ranged and close combat, and objective control. Special rules, varied troop allotments, and optional scenario enhancements alter unit capabilities and mission goals, supporting a wide range of tactical engagements and battlefield layouts.

Players
2–4 best 2
Playing time
120 min
Age
12+
Complexity
3.5 / 5
6.7 on LudoyaMiniaturesWargameTeam-Based GameDice RollingHand Management

On Ludoya's tables

Full stats in Ludoya
4
Plays logged
3
Players
2h 37m
Average play
14
In collections

6.7/10

from 9 Ludoya reviews

  • Paul Mulski4.0

    Too long for my taste, and bought it for my group, setup time deterred us from playing.

    No plays logged

  • Tom6.0

    **[Dice Tower Reviews: Tide of Iron](http://boardgamegeek.com/thread/161105/review-tide-of-iron)**

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.