Twice as Clever!

2019 · Number

Twice as Clever!

Players roll six dice and pick one each roll to mark spaces on a personal score sheet, then set aside any lower-numbered dice and re-roll the rest. A white die acts as a joker and can substitute for any color while the active player may take up to three selections before passing a set-aside die to each opponent. The game introduces five new dice-marking tracks and an additional action in the drafting/re-roll framework, so players pursue different scoring patterns and combos as they optimize choices across turns.

Players
1–4 best 2
Playing time
30 min
Age
10+
Complexity
2.3 / 5
7.4 on Ludoyafrom $24.29DiceHighest-Lowest ScoringDice RollingPaper-and-Pencil

On Ludoya's tables

Full stats in Ludoya
825
Plays logged
234
Players
25m 33s
Average play
131
In collections
9
On wishlists
2
Pre-ordered

7.4/10

from 47 Ludoya reviews

  • Alshter7.5

    Jugado en digital. Con Challenge I

    First impressions · 2 plays

  • Juanlu6.5

    Diversión 3/5 · Interacción 3/5 · Atractivo 3/5 · Originalidad 4/5 · Rejugabilidad 3/5 · Accesibilidad 4/5

    No plays logged

  • Germán Kijel9.0

    pnp

    First impressions · 2 plays

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.