Whistle Mountain

2020 · Industry / Manufacturing

Whistle Mountain

Players invest railroading profits into high-altitude industry, sending workers and airships into the Rocky Mountain heights to build scaffolds, machines, and contraptions. Use worker placement to deploy an airship fleet and upgrade abilities, gather resources produced by the player-built machines, and expand a tableau of technologies and enhancements. A rising water level on the evolving game board creates spatial pressure and hazard as the mountain melts, forcing tactical choices between building quickly and acquiring long-term upgrades. Resource generation depends on what players construct, so each play develops different economies and strategic pathways.

Players
2–4 best 3
Playing time
60–90 min
Age
14+
Complexity
3.1 / 5
8 on Ludoyafrom $44.96Tile PlacementWorker PlacementVariable Player Powers

On Ludoya's tables

Full stats in Ludoya
81
Plays logged
129
Players
1h 55m
Average play
72
In collections
11
On wishlists

8.0/10

from 16 Ludoya reviews

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can I place an airship in a dock if I can't afford the dock activity?

No — you may not dock your airship where you cannot afford the indicated activity; you must pay from your storage immediately when docking (page 5).

What happens if someone "bumps" an airship in a dock I want to use?

A bumping ability sends the bumped airship back to its owner's player-board dock when you place your airship in that dock (page 5).

How many Builds and Moves/Rescues can I do when I take the Forge action?

When you Forge you may return your airships and then perform up to four Works total: up to three Builds and one Move or Rescue; the first Build is free and the second and third Builds each cost 1 water (page 6).

If a flood sweeps through, what happens to airships and workers, and what is the endgame penalty for workers in the whirlpool?

When water bars cover components, any airship even partially covered returns to its owner's dock and workers on the barracks or scaffolds are swept into the whirlpool; workers in the tower are safe (page 9), and each worker remaining in the whirlpool at game end costs you 5 VPs (pages 7 and 10).

When I place a machine, does that immediately raise the canyon water and affect pieces?

Yes — after placing a machine, if any part is built above the bridge you add water bars (one per machine built above the bridge), and those water bars can return airships, sweep workers into the whirlpool, and waterlog machines as described (page 9).

Can I play a card or redeem an award only after my Main Action, or at other times?

You may take Bonus Actions (play one card and/or redeem one award — one of each at most) at any time during your turn: before, during, or after your Main Action (page 10).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.