A Day at the GAP

2005 · Scenariu / Aventură / Modul

A Day at the GAP

A one-round Living Greyhawk introductory adventure set in the March of Bissel. The Guild of the Arcane Path has long served as a school and refuge for arcane spellcasters, but one professor requires the assistance of a few capable adventurers to continue his work. Players take on the challenge and help secure the guild’s future.

Bazat pe atribute/statistici (STR, CON, PER, etc.)Bazat pe clase (Pilot, Vrăjitor, Om de știință etc.)Bazat pe abilități (a cumpăra sau a dobândi abilități)

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.