Codex Martialis

2008 · Reguli alternative (Reguli de bază variante)

Codex Martialis

A combat supplement for 3.5 OGL games, this system draws on Renaissance European and Asian martial-arts manuals to add fluid, tactical fighting options. Combat emphasizes the interplay of attack, defense, and maneuvers without introducing complex damage calculations or extensive tables. Optional rules provide new attack and defense rolls, weapon statistics, and Martial Feats based on historical techniques. Weapons such as staffs, daggers, and longswords support different ranges, defensive qualities, and fighting styles, while advanced maneuvers allow characters to develop personal approaches to combat.

Bazat pe abilități (a cumpăra sau a dobândi abilități)Bazat pe puncte (aloci puncte pentru a obține abilități, puteri etc.)Bazat pe atribute/statistici (STR, CON, PER, etc.)

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.