Concurrent

2012 · Joc de război

Concurrent

A world-conquest game uses a simultaneous-action system rather than standard turn-taking. Players receive starting territories, deploy armies, and secretly record their deployments, attacks, and one possible surge attack each round. Players reveal their decisions, resolve border clashes, mass invasions, and individual invasions with custom twelve-sided dice, then determine any spoils of war and surge attacks. Reinforcements depend on controlled territories, connected empires, continents, and traded card sets. The game ends when a player reaches the agreed control limit of the map.

Jucători
3–8 ideal 8
Timp de joc
120 min
Vârstă
8+
Complexitate
4 / 5
Construirea teritoriilorNegociereAruncarea zarurilorMajoritate/Influență de zonăColectare de Seturi

Despre joc

Extensie pentru

Vezi-le în Ludoya

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.