Conjuring Trouble

2006 · Supliment (reguli/opțiuni pentru a îmbunătăți partida)

Conjuring Trouble

A one-round Living Greyhawk adventure set in Furyondy, this scenario sends the characters on an important errand for the Furyondy Mage Council. The council’s trust may reflect confidence—or the party’s expendability. Designed for APLs 2–8, it is the second part of the Eight of Wands arc and is especially suited to arcane spellcasters, particularly members of the Mage Council. Members of the Twilight Hunters and church-related meta-organizations may also find opportunities to advance their interests.

Bazat pe atribute/statistici (STR, CON, PER, etc.)Bazat pe clase (Pilot, Vrăjitor, Om de știință etc.)Bazat pe abilități (a cumpăra sau a dobândi abilități)

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.