Designing and Running Adventures

2016 · Supliment (reguli/opțiuni pentru a îmbunătăți partida)

Designing and Running Adventures

A collection of essays on designing and running fantasy role-playing adventures, based on articles from a gaming blog and revised for print. The material focuses on adventure structure, using random tables, encounter design, challenge balance, campaign themes, and practical game-mastering concerns. Examples draw on the Dungeon Crawl Classics system, while the underlying principles can be adapted to other role-playing games. The volume also includes discussion of monsters and the role of adventuring characters in the game world.

Zaruri (specializate)Bazat pe atribute/statistici (STR, CON, PER, etc.)Bazat pe niveluri (câștigi XP și avansezi în nivel)

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.