
2011 · Civilizație
Innovation: Echoes of the Past
Add Echo cards and effects to Innovation gameplay, giving players new decisions as they build their civilizations. Draw from separate Echoes and base decks, meld cards from successive ages, and use dogma actions to develop holdings and claim achievements. Foreshadow lets players reserve cards for later use when melding cards from the same or a higher age, while echo effects provide additional actions from visible cards in a stack. The expansion also increases the player count to five.
- Jucători
- 2–5 ideal 2
- Timp de joc
- 60 min
- Vârstă
- 12+
- Complexitate
- 2,9 / 5
Despre joc
- Design
- Edituri
Extensie pentru
Vezi-le în LudoyaDe unde îl cumperi
Prețuri din magazine și exemplare la mâna a doua, verificate zilnic.
La mesele Ludoya
Toate statisticile în Ludoya- 25
- Partide înregistrate
- 4
- Jucători
- 20
- În colecții
- 2
- Pe listele de dorințe
- 1
- Precomandat
6,9/10
din 1 recenzie Ludoya
Pahn10,0 I love what the expansion adds. Setting up a perfect foreshadowed/forecasted card, or adding up the actions with the echo effects is just marvelous.
Nicio partidă înregistrată
Întrebări despre reguli
Răspunsuri din regulament de la asistentul de reguli Ludoya.
When I draw a card, how do I know whether to take it from the base deck or the Echoes deck?
If you have cards in hand but none are Echoes cards, draw an Echoes card of the required age instead; otherwise draw as normal. Skip empty ages, which are considered empty when no base cards remain, and draw a base card if that age’s Echoes deck is empty. (p. 2)
Can I promote a forecast card whenever I meld, even if an effect melds it for me?
No. After you take a meld action, you may promote one forecast card whose value is equal to or lower than the card you melded; melding caused by a dogma or echo effect doesn’t qualify. You then meld the forecast card and may take a free dogma action with it. (p. 3)
When I dogma a card, do I resolve its echo effects before or after its regular effects?
Resolve all visible echo effects of that color first, from the bottom card upward, then resolve the chosen card’s dogma effects. Echo effects are shared in the same way as dogma effects, and the effects to resolve are determined when the dogma action starts. (pp. 4, 13)
Do all my visible bonus icons add their full value to my score?
No. Your highest visible bonus counts at its full printed value, while every other visible bonus adds just 1 point. Bonus points count as score, but they are not cards in your score pile. (p. 6)
What do I need to claim an achievement, especially if I already have one of that age?
You need enough points and a top card of that age or higher. If you already have an achievement of that value, you need twice the usual points; each additional duplicate raises the multiplier—for example, an Age 2 achievement normally needs 5 points, the second needs 10, and the third 15. (p. 8)
How many achievements do I need to win with Echoes of the Past?
You need 7 achievements in a 2-player game or 4-player team game, 6 in a 3-player game, and 5 in a 4- or 5-player game. Other end-game conditions remain unchanged. (p. 10)
Gratuit, pe web, Android și iOS
Joacă Innovation: Echoes of the Past cu Ludoya
- Păstrează-l în colecția taȚine evidența exemplarului tău și a extensiilor lui, împrumută-l prietenilor sau pune-l pe lista de dorințe și află când scade prețul.Adaugă-l în colecția ta
- Înregistrează fiecare partidăPuncte, câștigători, cronometre și fotografii, apoi statisticile tale: rata de câștig, numărul preferat de jucători, cel mai bun scor.Înregistrează o partidă
- Lămurește întrebările despre reguliÎntreabă orice despre reguli și primești un răspuns din regulament, cu pagina unde îl poți verifica.Întreabă asistentul de reguli
- Găsește oameni cu care să-l jociCluburi, seri de jocuri și evenimente de lângă tine unde se joacă acest joc.Vezi evenimentele
Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.
