Kaiju Shura

2011 · Scenariu / Aventură / Modul

Kaiju Shura

Players control giant monsters rampaging across a city grid, destroying buildings to score points. Starting positions and initiative are determined with dice, and each turn allows movement or an attack against a building. Attack rolls are compared with a target number; near misses reduce the target number, while wide misses can cost a die. Monsters may team up and divide points, or fight each other while earning reduced points from collateral damage. A bonus is awarded for destroying at least three of five designated pink areas. The highest score wins.

Zaruri (în principal d6)Bazat pe trăsături/aspecte (personalitatea afectează modul de joc)Bazat pe descriere (mai narativ decât pe zaruri)

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.