Role Playing Materials

2016 · Carte non-ludică (dar legată de jocuri de rol)

Role Playing Materials

This work examines how live-action, mixed, and tabletop role-playing games function through their material elements. Costumes, computers, paper, and other objects interact with narrative and game mechanics during play, shaping sessions while being changed by participants. Drawing on ethnographic fieldwork with role-playing communities in Germany, it approaches these materials as social elements through game studies and science and technology studies.

Lectură (pentru publicații periodice, cărți de aventuri etc.)

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.