The House That Stands Alone

2010 · Scenariu / Aventură / Modul

The House That Stands Alone

Investigators travel to Lonely Puffin Island, a bleak rock in the icy Atlantic, to uncover the dark history of an old lighthouse. There they encounter restless dead and an ancient secret linked to something that fell from the depths of space. This monograph contains five adventures that can be played as a connected campaign or run as standalone scenarios, with minor adjustments. Each adventure allows the Keeper flexibility in shaping the investigation and its outcome.

Bazat pe abilități (a cumpăra sau a dobândi abilități)Bazat pe atribute/statistici (STR, CON, PER, etc.)Generare aleatorie a atributelor (în timpul creării personajului)

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