Theft of Knowledge

2018 · Scenariu / Aventură / Modul

Theft of Knowledge

An adventure scenario for AD&D follows the theft of three books from the House of Knowledge, a repository famed for the Tomes of Rummell. Brigands attacked the Stewards of Knowledge and escaped with texts written by different authors, each containing works of arcane power. A group of heroes must recover the books and bring those responsible to justice. Designed for six third-level adventurers and a Dungeon Master.

Bazat pe atribute/statistici (STR, CON, PER, etc.)Bazat pe niveluri (câștigi XP și avansezi în nivel)Bazat pe clase (Pilot, Vrăjitor, Om de știință etc.)

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.