Concordia: Balearica / Cyprus

2019 · Античность

Concordia: Balearica / Cyprus

Players command fleets among four Balearic islands, placing and moving ships, building colonists later in the game, and vying for control of provinces without a central capital. A new fish commodity replaces the usual Prefect bonus in affected provinces; failed production can yield up to two fish. Fish are sold at a separate fishmarket board for goods, money, or special actions, adding a trading layer and planning decisions. The fishmarket can be used with this island map, the base map, or other expansions. The opposite side of the board provides an alternate Cyprus map for additional play options.

Игроки
2–5 лучше всего 2
Время игры
90 мин
Возраст
12+
Сложность
2,8 / 5
8,1 в Ludoyaот 21,39 $Дополнение к базовой игреЭкономикаРондельУправление картами в рукеТорговля

Об игре

Автор
Иллюстрации

Дополнение к

Смотреть в Ludoya
4
Записано партий
7
Игроки
1h 38m
Средняя партия
34
В коллекциях
3
В списках желаний

8,1/10

по 4 отзывам в Ludoya

Читать отзывы и оценить

Вопросы по правилам

Ответы по книге правил от помощника Ludoya по правилам.

Where do we start on the Balearica map, and where do the rest of our colonists go?

There is no capital city to start from: each player places two sea colonists, one on each starting space between the islands, and puts their other four colonists in their storehouse. (p. 1)

Can a land colonist travel over a sea line, or stop on one?

A land colonist can cross a sea line occupied by one of your sea colonists, but cannot stop there. Each ship used for transport costs one movement step. (p. 1)

When can I use the fish market, and can I visit more than one spot?

Use it only at the beginning of your turn, before playing a personality card. You may enter multiple spots, paying for each action; each action can be used only once, and you must stop if you return to the spot where you began. (p. 1)

What do I pay when I skip a fish-market spot?

Place one sestertius on every spot you skip. You cannot move your marker if you lack enough fish or money to pay the required costs. (p. 1)

What happens when I use the Prefect to produce in a province?

Choose a province whose bonus spot has fish: take that fish marker into a free storehouse space, and houses there produce their goods as usual. Alternatively, take one sestertius for each inactive province and one good of your choice, then refresh the fish markers as described in the rules. (p. 1)

How much fish can I store, and what is it worth at the end?

Each empty storehouse space holds one fish marker, showing either one or two fish; two one-fish markers may be combined into one two-fish marker. Each fish in your storehouse is worth 3 sestertii during final scoring for Vesta. (p. 1)

Открывает помощника Ludoya по правилам, который читает правила этой игры.

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.