В погоне за счастьем

2015 · Экономика

В погоне за счастьем

Players guide a character from birth through a simulated lifetime, managing time as the primary resource. They take jobs, pursue careers and projects, develop hobbies and skills, acquire items, and form relationships and families. Gameplay uses a worker-placement style where turns represent blocks of time; players allocate time to activities that build achievements, income, happiness, and legacy. Decisions about work, leisure, education, and family affect available actions and long-term outcomes, and the game tracks accomplishments and happiness to determine success at the end of a life.

Игроки
1–4 лучше всего 3
Время игры
60–90 мин
Возраст
12+
Сложность
2,6 / 5
7,2 в Ludoyaот 49,99 €Переменные способности игроковРазмещение рабочихСимуляция
160
Записано партий
123
Игроки
1h 20m
Средняя партия
43
В коллекциях
11
В списках желаний

7,2/10

по 19 отзывам в Ludoya

  • Benjamín Amorín7,0

    I like the theme and I like how it flows with the mechanics, but in the end the game feels a bit boring and multisolitaire. I feel that the way it flows it's not so funny, a bit cerebral, and could have been a bit more immersive. It's not a bad game, it's a very challenging idea, but after playing it as a curious game, I don't know if you would like to play it very often again.

  • Garfield8,0

    29.4 The theme is very strong and it makes fun to play.

Читать отзывы и оценить

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.