Antiquity

2004 · Orta Çağ

Antiquity

Players lead a medieval Italian-style civilization and pursue one of several victory conditions—population, trade, conquest, or city building—by selecting a patron saint that shapes scoring. Gameplay centers on managing an evolving economy and expanding cities while harvesting and transporting resources. Advanced buildings unlock new options each turn, but local land degrades as resources are used, forcing players to push farther afield for wood, grain, olives and fisheries. Different strategies demand distinct approaches to growth, movement and conflict, and the game ends when a player reaches their chosen goal or the landscape is exhausted.

Oyuncular
2–4 en iyi 2
Oyun süresi
120–180 dk
Yaş
14+
Karmaşıklık
4,3 / 5
7,5 Ludoya'daŞehir İnşasıEkonomiModüler TahtaAltıgen IzgaraKaro Yerleştirme

Ludoya masalarında

Ludoya'da tüm istatistikler
77
Kaydedilen oyunlar
77
Oyuncular
2h 52m
Ortalama oyun
28
Koleksiyonlarda
17
İstek listelerinde
2
Ön sipariş verildi

7,5/10

20 Ludoya incelemesinden

  • setropo8,0

    ECDE #13 y #25

    İlk izlenimler · 1 oturum

  • Mestremuten4,0

    Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

    İlk izlenimler · 1 oturum

  • andycted9,0

    2-3 players Least interactive Splotter, maybe (up to a point, eh !), one of their best designs, even if it suffers a tiny weeny bit about replayability compared to their other titles

    16 kez oynadı

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