Carolus Magnus

2000 · Orta Çağ

Carolus Magnus

Players place small wooden mercenary blocks onto hexagonal land tiles arranged in a circle to vie for influence over different mercenary types and territories. When a player holds a majority of control markers on a land tile they may build a tower there; towers act as persistent control markers and contribute to victory. Adjacent lands controlled by the same player merge into larger territories that are harder for opponents to wrest away. The game ends when a player has placed a set number of towers or when the map is reduced to three or fewer land masses, at which point the player with the most towers wins.

Oyuncular
2–4 en iyi 3
Oyun süresi
60 dk
Yaş
12+
Karmaşıklık
2,6 / 5
5,9 Ludoya'daBölge oluşturmaSoyut StratejiPist HareketiTakım Tabanlı OyunEl Yönetimi

Oyun hakkında

Tasarım

Ludoya masalarında

Ludoya'da tüm istatistikler
44
Kaydedilen oyunlar
48
Oyuncular
1h 1m
Ortalama oyun
21
Koleksiyonlarda
1
İstek listelerinde

5,9/10

19 Ludoya incelemesinden

  • Mestremuten4,0

    Rating: 2/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • andycted8,0

    Way heavier than it looks decisionwise

İncelemeleri okuyun ve puan verin

Oyun bilgileri (oyuncu sayısı, oyun süresi, yaş, künye) BoardGameGeek kaynaklıdır.