Cathedral

Cathedral

Players construct a medieval city by placing buildings within a shared grid. Buildings occupy different amounts of space, and players compete to position them so that sections of the city become enclosed. Enclosed buildings are removed from the board and may be placed again, while the cathedral remains in play as a central obstacle. The game ends when no further buildings can be placed, and the player with the fewest remaining pieces wins.

«Diceless» (لا يستخدم النرد أو أي مولد عشوائي آخر)بدون GM (لا حاجة إلى مدير لعبة للعب)شكل حر (قواعد قليلة أو معدومة - فكر في مسرح الارتجال)

عن اللعبة

التوسعات

شاهدها في Ludoya

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.