Equinox

2001 · سيناريو / مغامرة / وحدة

Equinox

This short fantasy adventure is designed for four characters of 7th level, and presents a reasonable challenge for parties from 6th to 8th level. It can be placed in any campaign world and suits any mix of classes. On the spring and fall equinoxes, a mysterious building appears on a high hill for only twelve hours. Described variously as a monastery, library, or temple, it emerges at dawn when sunlight reaches a tall white tower and vanishes at sunset as the last light leaves its black twin. The party explores this fleeting site and uncovers what lies within before it disappears.

قائم على الخصائص/الإحصائيات (STR, CON, PER, إلخ)نرد (بشكل أساسي d20)قائم على المستويات (اكسب XP وارتقِ بالمستوى)

عن اللعبة

التصميم
الرسوم

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.