Goblins, Inc.

2012 · نرد

Goblins, Inc.

Players act as goblin engineers competing to become the new Boss of a corporation that builds giant doomsday robots. Play runs over two rounds of pairings where each player temporarily teams with every other player to design, assemble and pilot a robot. Hidden agendas give each player secret objectives that can conflict with their temporary partner’s goals. Each round proceeds through phases of design, construction and combat: players draft and allocate robot parts, install weapons and systems, then resolve battles between teams’ robots to score damage and achievements. The highest-scoring goblin after both rounds wins the corporate promotion.

اللاعبون
2–4 الأفضل 4
مدة اللعب
60 دقيقة
العمر
13+
التعقيد
2.4 / 5
ابتداءً من ‏22.92 US$الصناعة / التصنيعخيالرمي النردلعبة قائمة على الفريقوضع البلاطات

عن اللعبة

التصميم
الرسوم

التوسعات

شاهدها في Ludoya
1
جلسات مسجّلة
1
اللاعبون
8
في المجموعات

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.