Grog Island

2014 · نرد

Grog Island

Newly retired pirates invest their loot in businesses across the five peninsulas of Grog Island, including peg-leg shops, figurehead carpentries, voodoo workshops, and the Grog Hole pub. Players use five colored dice to create and raise bids in auctions. Auction winners claim buildings, while players who pass receive goods and can trade them with merchant ships for money, parrots, or treasure chests. The game ends when a player claims enough buildings, then secret goals score majorities, building types, and collected goods.

اللاعبون
2–4 الأفضل 4
مدة اللعب
40–75 دقيقة
العمر
10+
التعقيد
2.2 / 5
2.4 على Ludoyaاقتصاديقراصنةرمي النردمزاد / مزايدةجمع المجموعات

عن اللعبة

التصميم
الرسوم
4
جلسات مسجّلة
11
اللاعبون
1h 1m
متوسط الجلسة
3
في المجموعات

2.4/10

من مراجعتين على Ludoya

  • Garfield2.0

    Weak theme, too abstract for a pirate game. Random goals destroys the game for me. [c] Theme: ★☆☆☆☆ <!-- size 7]No --> Gameplay: ★★☆☆☆ <!-- size 7]Bidding, not much more --> Interaction: ★★★☆☆ <!-- size 7]Bidding, occupying spaces --> Artwork: ★★★★☆ <!-- size 7]Nice --> Luck: ★★★☆☆ <!-- size 7]3 random card piles --> Strategy: ★★☆☆☆ <!-- size 7]Very little --> Components: ★★★★☆ <!-- size 7]Good --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: <!-- size 7]not read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Almost no downtime --> Replay value: ★☆☆☆☆ <!-- size 7]All the random stuff doesn't add much --> [/c]

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معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.