GURPS Social Engineering

2011 · كتاب مصدر (قواعد/خيارات لتعزيز اللعب)

GURPS Social Engineering

This roleplaying supplement expands social interaction rules for campaigns, covering influence skills, social perception, reaction rolls, deception, negotiation, romance, and group interactions. It details how Rank, Status, Reputation, relationships, and social advantages such as Allies, Contacts, Dependents, and Patrons affect play. Additional systems address organizations, infiltration, workplace influence, hostile groups, arrest, imprisonment, brainwashing, rumors, media, advertising, politics, intimidation, riots, taunting, and diplomacy. The rules support both direct encounters and broader efforts to influence individuals, groups, and institutions.

التعقيد
4 / 5
قائم على المهارات (شراء أو اكتساب مهارات)قائم على النقاط (خصص نقاطًا للحصول على مهارات، قوى، إلخ)نرد (بشكل أساسي d6)

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.