Kenta

2009

Kenta

A chaotic race game in which players’ choices influence their own progress and the actions of others. The finish line marker moves according to player decisions, and crossing it first does not guarantee victory. Once a player crosses the finish line, everyone totals points earned during the race, from cards, and through secret objectives. The highest final score wins, making the outcome depend on more than the order in which players finish.

اللاعبون
3–5 الأفضل 3
مدة اللعب
45 دقيقة
العمر
12+
التعقيد
2.3 / 5

عن اللعبة

التصميم
6
جلسات مسجّلة
3
اللاعبون
1h
متوسط الجلسة
3
في المجموعات

7.0/10

من مراجعتين على Ludoya

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معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.