My Island

2023 · بناء المدن

My Island

Players build and evolve a personal island by placing and connecting hexagonal tiles over a campaign of linked games. Each session introduces new rules, components, and permanent changes that shape the island’s development and unlock narrative elements across 24 plays. Gameplay is competitive and family-friendly, focusing on tile placement, spatial planning, and adapting to evolving objectives as the legacy campaign progresses.

اللاعبون
2–4 الأفضل 2
مدة اللعب
30 دقيقة
العمر
10+
التعقيد
2.3 / 5
7.6 على Ludoyaابتداءً من ‏28.66 US$نقاط النصر كموردوضع البلاطاتتغطية الشبكة

عن اللعبة

التصميم
الرسوم
Publisher

صور من طاولات Ludoya

كل الصور في Ludoya
  • My Island على الطاولة، صورة من Victor Mañas
  • My Island على الطاولة، صورة من Amy
  • My Island على الطاولة، صورة من Amy
  • My Island على الطاولة، صورة من Amy
  • My Island على الطاولة، صورة من Amy
  • My Island على الطاولة، صورة من Amy
  • My Island على الطاولة، صورة من Amy
  • My Island على الطاولة، صورة من Pere
  • My Island على الطاولة، صورة من Pere
  • My Island على الطاولة، صورة من Pere
562
جلسات مسجّلة
100
اللاعبون
31m 1s
متوسط الجلسة
85
في المجموعات
13
في قوائم الرغبات
1
طلبات مسبقة

7.6/10

من 7 مراجعات على Ludoya

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أسئلة القواعد

إجابات من كتيّب القواعد يقدمها مساعد القواعد في Ludoya.

Do I have to place my very first tile so it covers a beach space?

Yes — your first tile must cover at least one beach space on your board (page 3). For the Eternal Game variant the same rule applies (page 6).

In Episode 1 can I place tiles on palm or rainforest spaces, or only on beach/heath?

In Episode 1 you may place tiles only on beach or heather (heath) spaces; palm and rainforest spaces are not allowed until later episodes (page 3). The chapter overview/example also reiterates that Episode 1 is limited to beach and heather (page 5).

What’s the difference between passing and ending participation — do I lose points when I end the episode?

Passing means you place the tile face-down in front of you and immediately move your scoring token back one step (lose 1 point); ending participation is announced and does not cost points (page 3). If your token is at 0 you may not pass and must end participation if you cannot place the tile (page 3).

When do I score farms/villages/fortifications and can the same group be scored more than once?

When you place a tile that creates a group of five or more matching symbols (fields, houses, or walls) you immediately score +3 points and place the corresponding cube to mark it as scored (page 7). If the group is later enlarged or previously scored groups join, you do not score it again and no points are removed (page 7).

How do roads from statues to the sea work — do they have to be straight and can one road score multiple statues?

A road must be a continuous chain of adjacent path symbols connecting a statue-adjacent path to a path on a beach (the rainforest hex with the statue must remain uncovered), and completing such a road scores +5 points immediately (page 7). Roads need not be straight and a branching road can connect and score more than one statue, but each statue may only be scored once (page 7).

How are end-of-episode/-game beach penalties handled and what about the “55/0” rules?

At episode end you lose 1 point for each beach space still visible on your board, and during scoring if your token reaches 55 you immediately color a progress circle and the token remains at 55 (page 4). If your token goes below 0 the negative points carry over and are deducted from your next positive points (page 4); at end of the Eternal Game you also lose 1 point per visible beach and award largest-group bonuses as listed (page 8).

يفتح مساعد القواعد في Ludoya، الذي يقرأ كتيّب قواعد هذه اللعبة.

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.