Neoclassical Geek Revival

2011 · القواعد الأساسية (الحد الأدنى اللازم للعب)

Neoclassical Geek Revival

A low-magic fantasy role-playing game built around traditional adventuring, with rules designed to be used as a complete system or adapted into other games. Characters explore, fight, use distinct forms of wizard magic and priestly miracles, and resolve stealth and social conflicts through systems with choices and strategic depth. The rules include a simple encumbrance system, an improved hit point system, and a flexible “Pie” method for building custom classes. The mechanics are setting-neutral enough to support science fiction, action, or post-apocalyptic campaigns, while retaining a light fourth-wall presence and a focus on accessible, entertaining play.

اللاعبون
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قائم على النقاط (خصص نقاطًا للحصول على مهارات، قوى، إلخ)قائم على العِرق (عرق/نوع اللاعب يؤثر على طريقة اللعب)نرد (متنوع)

عن اللعبة

التصميم
الرسوم

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.