Quando protagonista è il lettore

1998 · كتاب غير متعلق بالألعاب (لكن مرتبط بألعاب تقمص الأدوار)

Quando protagonista è il lettore

A choose-your-own-adventure essay about choose-your-own-adventure books, featuring an overview of every title published in Italy. Readers choose how to move between paragraphs based on their interests and curiosity, exploring the history and variety of the format. The concept first appeared in the Italian newspaper Il Manifesto in 1989, through gamebook articles about gamebooks and Christmas gift suggestions.

اللاعبون
0
القراءة (للمطبوعات الدورية، كتب المغامرات، إلخ.)

عن اللعبة

التصميم
الرسوم
دار نشر

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.