Seafarer's Handbook

2001 · كتاب مصدر (قواعد/خيارات لتعزيز اللعب)

Seafarer's Handbook

This d20 System sourcebook provides rules and resources for aquatic campaigns and high-fantasy adventures. It introduces aquatic elves, half-merrow, and merfolk, along with new classes, skills, feats, weapons, armor, equipment, spells, and magic items. Rules cover adapting existing abilities to underwater environments, underwater combat, navigation, and seafaring campaign play. The book also includes undersea locations and monsters, ship design and construction rules, 20 detailed ships, and a ship-to-ship combat system featuring crew battles and swashbuckling encounters.

اللاعبون
0
التعقيد
3 / 5
قائم على العِرق (عرق/نوع اللاعب يؤثر على طريقة اللعب)نرد (بشكل أساسي d20)نرد (متنوع)

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.