Simple Roleplaying System

2012 · القواعد الأساسية (الحد الأدنى اللازم للعب)

Simple Roleplaying System

A flexible fantasy roleplaying system focuses on fast, risky combat and straightforward rules. Weapons deal fixed damage, while called shots and extra attacks are available from the first encounter, keeping most battles brief and dangerous. Characters begin with a specialization but can develop broad capabilities, including combat, lockpicking, healing, and magic. Advancement is rapid, and spellcasters shape their own effects rather than choosing from a list of named spells. Optional rules and customizable, distinctive treasures allow the game master to adapt the system and setting.

اللاعبون
0
قائم على العِرق (عرق/نوع اللاعب يؤثر على طريقة اللعب)قائم على الخصائص/الإحصائيات (STR, CON, PER, إلخ)قائم على المهارات (شراء أو اكتساب مهارات)

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.