Sixth World Almanac

2010 · إعداد الحملة (عالم اللعبة)

Sixth World Almanac

A compendium for the Shadowrun setting that compiles timeline, geopolitical, and cartographic detail for the Sixth World. It presents an expanded timeline of key events, country-by-country write-ups for nearly forty major nations, and a full-color world map that shows borders, regions, and notable locations. The book also includes new fiction and era-focused material that fills gaps in the setting’s history and provides narrative context for game masters and players.

التعقيد
2.5 / 5
قائم على المهارات (شراء أو اكتساب مهارات)قائم على النقاط (خصص نقاطًا للحصول على مهارات، قوى، إلخ)نرد (بشكل أساسي d6)
1
في المجموعات

أسئلة القواعد

إجابات من كتيّب القواعد يقدمها مساعد القواعد في Ludoya.

Can I add a pawn and move a stack in the same turn?

No. On your turn, choose either to add one disk to an empty square or to move a whole stack or its upper part. (p. 1)

Can a stack move onto an empty square, or jump over a stack?

A stack may not move onto an empty square; it moves to another stack. The movement rules say Rooks, Bishops, and Queens travel to the first stack on their path. (p. 1)

Can I move a stack that has my opponent’s color on top?

Yes. The top disk shows the stack’s color, not who controls it; you may move a stack regardless of whose color is on top. (p. 1)

Does a stack of exactly six disks end the game, and who wins?

Yes. As soon as a stack reaches six or more disks, the game ends; the player whose color is on top wins, even if the stack is taller than six. (pp. 1–2)

Can I simply reverse my opponent’s last move?

No. The rulebook forbids playing the opposite move to your opponent’s last move. (p. 1)

يفتح مساعد القواعد في Ludoya، الذي يقرأ كتيّب قواعد هذه اللعبة.

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.