Treason in Word and Deed

2009 · سيناريو / مغامرة / وحدة

Treason in Word and Deed

Internal Security suspects that a traitor is hiding among the team. The Troubleshooters are sealed inside a vault for 72 hours and subjected to a series of psychological tests designed to determine their loyalty, while they contend with dangerous conditions and the threat of punishment. This 32-page mission presents a confined, high-pressure scenario focused on suspicion, investigation, and survival.

اللاعبون
0
نرد (بشكل أساسي d20)

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.