Tribes of Danu: A Lesson Learned

2009 · سيناريو / مغامرة / وحدة

Tribes of Danu: A Lesson Learned

An adventure module inspired by ancient Celtic mythology, set on a mysterious island shrouded in fog and haunted by forgotten dark magic. The player characters rescue a forest fey in distress, only to discover that her reward carries hidden risks. They must outwit her to claim valuable treasure or become permanent residents of the island. Designed as an expansion to Heart of the Neolith, it also functions as a stand-alone adventure for up to four characters of 2nd level or higher.

قائم على الفئات (طيار، ساحر، عالم، إلخ)قائم على المهارات (شراء أو اكتساب مهارات)قائم على شبكة (يستخدم مربعات للتنقل/القتال)

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.