
2018 · Фентъзи
Mage Knight: Ultimate Edition
Players take the role of powerful mage-knights exploring and conquering a fantasy realm formerly ruled by an empire. Gameplay mixes deck-building, RPG-style character growth, and tactical movement as players recruit units, acquire spells and artifacts, and clear dungeons and cities. Scenarios support competitive, cooperative, and solo play; opponents can act as temporary allies in competitive games while only one can ultimately claim control. Components include multiple hero characters, campaign-style progression, and integrated rules for expansions and optional content.
- Играчи
- 1–5 най-добре 1
- Времетраене
- 150 мин
- Възраст
- 14+
- Сложност
- 4,7 / 5
За играта
- Publisher
Разширения
Виж ги в LudoyaИграе се с
Виж ги в LudoyaСнимки от масите в Ludoya
Всички снимки в LudoyaОткъде да я купиш
Цени в магазини и копия втора ръка, проверявани всеки ден.
На масите в Ludoya
Пълна статистика в Ludoya- 324
- Записани партии
- 123
- Играчи
- 2h 50m
- Средна продължителност
- 167
- В колекции
- 30
- В списъци с желания
- 2
- Предварително поръчана
8,7/10
от 57 рецензии в Ludoya
Въпроси за правилата
Отговори от книжката с правила от помощника за правила на Ludoya.
Can I play any card sideways as Move/Influence/Attack/Block, and can I play Wound cards that way?
Any non‑Wound Deed card can be played sideways to provide Move 1, Influence 1, Attack 1 or Block 1, but cards played sideways cannot provide Ranged/Siege or elemental effects; Wound cards cannot be played at all or played sideways. (p.4)
If my Deed deck is empty at the start of my turn, can I end the round?
Yes — if your Deed deck is empty at the start of your turn you may announce the End of the Round (forcing each other player one more turn); you must announce End of Round if both your Deed deck and your hand are empty. (p.5)
How do Wounds work — do they go to my hand, can I discard them, and how do I heal them?
When you take damage you put Wound cards into your hand (they cannot be discarded except by an effect that explicitly allows it); you can discard Wounds when you Rest (standard rest or slow recovery) and any Wounds in hand are shuffled back into your Deed deck at round end; healing is done by spending Healing points (Heal X effects) or buying healing at villages/monasteries to remove Wound cards or heal Wounded Units. (pp.5, 10)
When an enemy deals damage, do 1 point of damage wound a Unit and how does Armor work?
Assigning any damage to an unwounded Unit places a Wound on it (even 1 point); the Unit’s Armor then reduces the remaining damage, and Units with the appropriate resistance absorb damage differently (resistance can double effective Armor before Wounding). For the Hero, each assigned wound puts a Wound card into your hand and you reduce damage by your Hero Armor when assigning it. (p.8)
How many Units can I have and when do I get more Command tokens?
Each Unit you control must have its own Command token and you start the game with one Command token (so one Unit); when you advance to certain levels you gain additional Command tokens (you receive another Command token when you advance to an odd‑numbered level and some Level token changes convert into Command tokens). (pp.3–4, 9)
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Безплатно, в уеб, Android и iOS
Играй Mage Knight: Ultimate Edition с Ludoya
- Пази я в колекцията сиСледи своето копие и разширенията му, заеми го на приятели или го добави в списъка с желания и получи известие, когато цената падне.Добави я в колекцията си
- Записвай всяка партияТочки, победители, таймери и снимки, а после статистиката ти: процент на победи, любим брой играчи, най-добър резултат.Запиши партия
- Реши споровете за правилатаПитай каквото искаш за правилата и получи отговор от книжката с правила, заедно със страницата, на която да го провериш.Питай помощника за правила
- Намери с кого да я играешКлубове, игрални вечери и събития близо до теб, където тази игра е на масата.Виж събитията
Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.














