Bunny Kingdom

2017 · Medieval

Bunny Kingdom

Clans rivals de conills s’escampen per un mapa modular per fundar caus, recollir recursos i fundar ciutats. Cada ronda, els jugadors trien cartes per decidir on col·locar les seves peces en 100 caselles de terreny, amb l’objectiu de recollir aigua, pastanagues, bolets i recursos de muntanya segons el terreny. Els grups contigus de caus puntuen pels ciutats i recursos que contenen, mentre que els senyors conill reclutats i els mestres especialistes modifiquen la puntuació final. La partida es juga en quatre rondes, amb puntuació després de cada torn; el jugador amb més punts totals al final guanya.

Jugadors
2–4 millor amb 4
Durada
40–60 min
Edat
12+
Complexitat
2,3 / 5
6,9 a Ludoyades de 50,00 €Construcció de territorisAnimalsBonificacions de final de partidaCobertura de la quadrículaSelecció tancada

A les taules de Ludoya

Totes les estadístiques a Ludoya
591
Partides registrades
616
Jugadors
1h 10m
Partida mitjana
153
En col·leccions
17
En llistes de desitjos
1
En preventa

6,9/10

de 90 ressenyes a Ludoya

  • Diversió6,0
  • Interacció8,0
  • Rejugabilitat4,0
  • Originalitat4,0
  • Atractiu4,0
  • Accessibilitat10,0
  • Garfield5,0

    #AreaControl Cute, funny area control game. But unfortunately it's too luck based imho. It also has a rich get richer problem. If someone scores 20 points, he also scores that much ore more next round. Almost no way to stop that. And the board itself is too small. [c] Theme: ★★★★☆ <!-- size 7]Funny bunnies --> Gameplay: ★★☆☆☆ <!-- size 7]Not much you can do --> Interaction: ★★☆☆☆ <!-- size 7]Unfortunately not a lot --> Artwork: ★★★★☆ <!-- size 7]It looks very nice --> Luck: ★★★★☆ <!-- size 7]Card drawing luck --> Strategy: ★★☆☆☆ <!-- size 7]You don't have much choices --> Components: ★☆☆☆☆ <!-- size 7]Board too small, everything a little bit too fiddly --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Normal --> Setup time: ★★★☆☆ <!-- size 7]ok --> No downtime: ★★★★☆ <!-- size 7]Plays quite fast --> Replay value: ★★★☆☆ <!-- size 7]Random factor (card drawing), but only one strategy I think --> [/c]

Llegeix les ressenyes i valora'l

Dubtes de regles

Respostes a partir del reglament per l'assistent de regles de Ludoya.

Can I place a Building on any territory I control, even if the terrain doesn't match?

No — you may only place Buildings on Territories you control and you must respect any Building Requirements (some Farms and Strength‑3 Cities require specific terrain); Camps are the exception because they are placed on empty Territories. Also, there can never be more than one Building on a Territory and a Building cannot be moved once placed (see pages 4 and 7).

How do Sky Towers work — do they actually merge my Fiefs?

Sky Towers connect two of your Territories in different Fiefs “as if they were adjacent,” and the two connected Territories and any Territories connected to them become part of the same Fief (see pages 3 and 7).

What exactly is a Fief — are diagonals or lava flows considered connected?

A Fief is a group of connected Territories; connections are made along shared sides (not diagonally) and Lava Flows break connections, so territories separated by a Lava Flow are not in the same Fief (see page 6).

How do I calculate Carrots during Harvest — what are Strength and Wealth?

Each Fief yields Carrots = Strength × Wealth; Strength is the total number of Towers in the Fief's Cities and Wealth is the number of different Resources the Fief produces, and a Fief only gives Carrots if it has at least one City and at least one Resource (see page 8).

When do we reveal Parchments — can I look at mine during the game?

Parchments are kept face‑down and secret in front of you and you may look at your own Parchments at any time, but they are only revealed and scored at the end of the game after Round 4 (the number of Parchments you hold is public) (see pages 6 and 10).

Do Trading Posts count as different Resources and can I change what they produce at the end?

A Trading Post produces one of the three basic Resources that you choose when it is producing, but at the end of the game it produces the same Resource it produced at the end of Round 4 — you cannot pick a different Resource for final scoring or Missions (see pages 4 and 10).

Obre l'assistent de regles de Ludoya, que llegeix el reglament d'aquest joc.

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