Iberia

2016 · Mèdic

Iberia

Situat a la península Ibèrica l’any 1848, els jugadors assumeixen rols especialitzats com infermera, ferroviari, metge rural i mariner per aturar els brots de malària, tifus, febre groga i còlera. Els jugadors es desplacen entre ciutats amb carruatge, vaixell o tren, tracten cubs de malaltia, distribueixen aigua purificada i construeixen connexions ferroviàries per frenar la transmissió mentre cooperen per descobrir cures. Dues variants opcionals canvien la jugabilitat: una augmenta l’afluència de pacients cap als hospitals i potencia les habilitats hospitalàries; l’altra assigna poders únics a cada malaltia històrica per oferir un repte més temàtic.

Jugadors
2–5 millor amb 4
Durada
45 min
Edat
8+
Complexitat
2,6 / 5
7,7 a Ludoyades de 56,95 €TrensPosnapoleònicConstrucció de xarxes i rutesMoviment punt a puntJoc en solitari / Solitari

A les taules de Ludoya

Totes les estadístiques a Ludoya
307
Partides registrades
238
Jugadors
55m 54s
Partida mitjana
139
En col·leccions
16
En llistes de desitjos

7,7/10

de 59 ressenyes a Ludoya

  • Vic Granell8,5

    I would play this over standard Pandemic in almost every scenario (except maybe with absolute strangers to boardgaming). Love the variety of setups, variants and the extra challenge it brings.

  • Alexandre MATHIS10,0

    S'il ne fallait qu'un Pandemic, on prendrait celui-ci. Thème, possibilités, variantes, mécanismes... un jeu coopératif majeur enfin disponible à nouveau !

  • Evan5,9

    Between this and Pandemic: Rising Tide, I'm going to have to stop saying I don't like Pandemic. There are a few things that make this game shine for me. I don't know why, but first off, the theme works so much better for me here than the theme of base pandemic. Something about the virus movie appeal of the original game is a huge turn off for me. This period piece early doctor thing that's happening in this game works for me. The game has a few fun looking changes from the original pandemic, but I figured I'd take it slow and just try the game at the most basic level first. Good thing too considering the mess I made of things. The core changes here are that rather than being able to fly around the board, you can only teleport between spaces along the edge of the map with boat anchors. If you want to teleport into any spaces in the interior of the map, you first have to spend actions laying down railroad pieces along the routes. To compensate you for the wasted actions, you can also waste cards from your hand to drop purified water tokens into regions of the board, which then get removed to prevent a cube from being placed in any of the cities bordering that region. Of course, doing this too much means you won't have the cards needed to research the diseases, which is how you win. The last major change is that when a disease gets researched, it continues to punish you, and is never eradicated. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

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