Pax Pamir

2015 · Polític

Pax Pamir

Els jugadors assumeixen el paper de líders afganesos que es mouen entre potències imperials rivals a l’Àsia Central del segle XIX. Mitjançant cartes i la influència a les àrees, els jugadors recluten agents, formen aliances i inclinen la balança cap a la supremacia britànica, russa o afganesa. Les cartes d’esdeveniment i les accions del mercat canvien les opcions disponibles a cada torn, cosa que obliga a adaptar-se mentre el control de les províncies i de figures clau va canviant de mans. La victòria es determina per quin imperi aconsegueix el domini i quin jugador acumula més influència dins d’aquest resultat, de manera que el posicionament polític i el moment oportú són els reptes centrals.

Jugadors
2–5 millor amb 4
Durada
60–120 min
Edat
12+
Complexitat
3,7 / 5
6,5 a Ludoyades de 79,20 €Joc de cartesEconòmicMoviment per àreesMajoria/Influència d'àreaGestió de la mà

A les taules de Ludoya

Totes les estadístiques a Ludoya
12
Partides registrades
21
Jugadors
2h 1m
Partida mitjana
6
En col·leccions
3
En llistes de desitjos

6,5/10

de 5 ressenyes a Ludoya

  • Evan6,0

    This is a very solid game that comes in a very small box. The general idea is that it takes place during a time that England and Russia were beefing over Afghanistan. You play an Afghani who's goal is to have the most influence with the winning side when the government collapses. Through which cards people buy, you can shift your allegiance, you can shift what the winning conditions are, and you can take actions on your cards, some of which will not count against your action limits for that turn depending on what the current victory conditions are. This is absolutely a complicated game where there are wheels within wheels, and on your first play you are not going to have a clear idea of what looks like a good action, let alone how to keep your opponents in check. By the end of the first game I felt like I was starting to get a sense of things, and I could see how this is a deep, well designed and rewarding game. That being said, this game just isn't for me at all. Maybe it's just too wild, but I didn't find the experience of play enjoyable in any way. I'm still working out why that is. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★☆☆☆☆ Raw enjoyment

    Primeres impressions · 1 partida

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