Street Masters

2018 · Combat

Street Masters

Players control legendary martial artists who band together to oppose a shadowy global organization across a series of scenarios. Gameplay uses detailed miniatures, unique decks for each fighter and enemy, custom dice, and action-driven combat where players coordinate moves, special abilities, and positioning to complete objectives and defeat faction leaders. Scenarios present varied objectives and evolving enemy forces, with cooperative play for 1–4 participants and modular rules that scale difficulty and mission structure.

Jugadors
1–4 millor amb 1
Durada
45–120 min
Edat
14+
Complexitat
2,8 / 5
6,5 a Ludoyades de 69,80 €MiniaturesTrencaclosquesLlançament de dausPreparació variableJoc d'escenari / missió / campanya

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Preu més baix, últims 12 mesos69,47 € – 69,47 €

A les taules de Ludoya

Totes les estadístiques a Ludoya
145
Partides registrades
32
Jugadors
1h 13m
Partida mitjana
24
En col·leccions
10
En llistes de desitjos

6,5/10

de 13 ressenyes a Ludoya

  • Diversió10,0
  • Interacció6,0
  • Rejugabilitat10,0
  • Originalitat10,0
  • Atractiu10,0
  • Accessibilitat10,0
  • Yon Wik1,6

    There is just too much rules overhead on each individual card that needs to be tracked. When I play a game like Gloomhaven, I'm thinking mostly about strategy, tactics, positioning. Playing Street Masters, I'm thinking about card interactions, reading what each individual card does when it activates (because each unique card is different). Even in true solo play, there are too many cards to track. Some of the combinations of characters, enemies, and bosses are very difficult without expressly being difficult, making you feel frustrated.

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